Molang Blender 3D assisted painting design process October 2019 [HD quality with material]

Molang Blender 3D assisted painting design process October 2019 [HD quality with material]

Molang Blender 3D assisted painting design process October 2019 [HD quality with material] Resource introduction:

By learning the underlying design logic, combining comprehensive software, and using 3D software to assist in PS drawing, you can learn the 3D software-assisted design process.

This set of video courses contains a lot of underlying theoretical content, and the courses are divided into two courses: single-body design and scene atmosphere drawings. Each course is half theory and half practical, divided into episodes based on knowledge points. It does not involve the most basic painting knowledge and software operation knowledge.

The course is for beginners, intermediate and advanced professionals.

Suitable for learning people:

1. Beginners with weak design ability who can only draw but not design.

2. Practitioners who can only draw but not use any other 3D software, but want to learn related knowledge.

3. I only know how to model but not how to design. I want to learn more about design-related knowledge and skills.

3. Practitioners who want to learn relevant software to assist in painting, but cannot get into the complicated professional modeling courses. I just want to use 3D software as a drawing aid.

Not suitable for people with no art foundation, beginners should purchase with caution. Minimum requirements (understand basic perspective and composition knowledge, understand basic skills such as expressing the volume of objects. Have a certain foundation of humanities and history knowledge. The course has been upgraded, and students with zero blender foundation can also watch it. But at least understand the basic knowledge terms of 3D software, such as material nodes, edge loops, normals, UV, etc.

File Directory

Scene atmosphere design

2 Composition: Layout, Outline and Lens (Part 1)01.avi

2 Composition: Layout, Outline and Lens (Part 1)02.avi

3 Composition: Layout, Outline and Lens (Part 1)03.avi

3 Composition: Layout, Outline and Lens (Part 1)04.avi

4 The outline of light - cutting the picture with light and shadow (Part 1) 01.avi

4 The outline of light - cutting the picture with light and shadow (Part 1) 02.avi

5 The outline of light - cutting the picture with light and shadow (Part 2) 03.avi

5 The outline of light - cutting the picture with light and shadow (Part 2) 04.avi

6 Tones - Tone Non-Color 01.avi

6 Tones - Tone Non-Color 02.avi

7 Establishing a worldview, drawing sketches, and briefly discussing deconstructivist architecture 01.avi

7 Establishing a worldview, drawing sketches, and briefly discussing deconstructivist architecture 02.avi

8 Improve the world view, build a framework, and use materials reasonably 01.avi

8 Improve the world view, build a framework, and use materials reasonably 02.avi

9 Light source arrangement and color composition.avi

10 Lighting Detailed Explanation, Correct Understanding of Tone Perspective.avi

11 Several quick and easy building group production methods (Part 1) 01.avi

11 Several quick and easy building group production methods (Part 1) 02.avi

12 Several quick and easy building group production methods (Part 2) 01.avi

12 Several quick and easy building group production methods (Part 2) 02.avi

13Several simple holographic imaging methods and BYGEN plug-in 01.avi

13Several simple holographic imaging methods and BYGEN plug-in 02.avi

14 Rendering, PS texture techniques and brush application (Part 1) 01.avi

14 Rendering, PS texture techniques and brush application (Part 1) 02.avi

15 Rendering, PS texture techniques and brush application (Part 2) 01.avi

15 Rendering, PS texture techniques and brush application (Part 2) 02.avi

Monolithic design

10 Application of old military style.avi

11 The Inspiration of Modernism 01.avi

11 The Inspiration of Modernism 02.avi

12 Basic Components Operation Explanation.avi

13 Toolbar Artifact 01.avi

13 Toolbar Artifact 02.avi

14 Quick Surface: Chamfer and Lattice 01.avi

14 Quick Surface: Chamfer and Lattice 02.avi

14 Quick Surface: Chamfer and Lattice 03.avi

15 Several hard surface engraving methods 01.avi

15 Several hard surface engraving methods 02.avi

16 Customized Self-illumination and Transparency Maps 01.avi

16 Customized Self-illumination and Transparency Maps 02.avi

17 Freestyle or Keyshot rendering line drawing 01.avi

17 Freestyle or Keyshot rendering line drawing 02.avi

18 Rendering PS processing (Part 1)01.avi

18 Rendering PS processing (Part 1) 02.avi

19 Rendering PS Processing (Part 2)01.avi

19 Rendering PS processing (below) 02.avi

3blender course preparatory knowledge, basic settings and plug-in explanation.avi

4 Treating Shapes (Part 1)01.avi

4 Treating Shapes (Part 1)02.avi

5 Share Treat Shape (Part 2)01.avi

5 Share Treat Shape (Part 2)02.avi

6 Rhythm and Contrast (Part 1)01.avi

6 Rhythm and Contrast (Part 1)02.avi

7 Rhythm and Contrast (Part 2).avi

8 Form and Logic (Part 1).avi

9 Form and Logic (Part 2).avi

Course Materials.zip

Course Materials

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